‘Eve Online’ studio acquired by Korean MMO maker


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CCP will continue as a standalone developer with studios in Reykjavik, London and Shanghai. Its expertise will, however, be integrated “into Pearl Abyss’ operations for all current and future projects,” according to a press release. Eve Online isn’t going anywhere, though. In May, CCP released a fresh expansion called Into the Abyss. Two months later, the company announced a partnership with NetEase, a game developer and operator of Blizzard titles including World of Warcraft, Hearthstone and Overwatch in China. Starting next month, NetEase will manage Eve Online in its domestic market, and assist CCP with a new mobile game called Eve: Project Galaxy.

CCP has had its struggles, though. The company produced a free-to-play shooter called Eve: Dust 514 for the PlayStation 3 that flopped. It also invested heavily in virtual reality, developing Eve: Valkyrie, Gunjack, Gunjack 2: End of Shift, and the Tron-style disc battler Sparc. These experiences, while generally well-received, didn’t make the studio much money. Last October, the company announced it was abandoning the medium and closing two offices. Eve Online, though, seems stable, and the backing of Pearl Abyss could keep it running for many years to come.

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